I would like to request a "Get Parent" action that allows me to not only get the parent of my game object but also allows me to define how far up the hierarchy chain i want to pick a parent. Get parent three times removed or something.
I have a game object that needs to be parented and unparented a lot and i want to be able to always choose the third parent up as my root object, without having to use 3 or more "Get Parent" actions. "Get Root" is useless in this situation.
Something like this:
Game Object : Use Owner
Parent Level : 3
Parent Object : -(Result)-
If that makes sense.