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Author Topic: Invoke Method for Trail Renderer[SOLVED]  (Read 1521 times)

treborjones

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Invoke Method for Trail Renderer[SOLVED]
« on: November 26, 2017, 03:16:13 PM »
Hi there folks,

I'm trying to access TrailRenderer.GetPosition through InvokeMethod but not having much joy.

For invoke method TrailRenderer doesn't show up as a behaviour...so not sure what the next step is.

I've been looking at Call Method as well but can't figure out how to get the TrailRenderer in as the behaviour/object there.

Any pointers much appreciated. If i'm barking up the wrong tree then please let me know! :-)   

Cheers,

Bob
« Last Edit: November 27, 2017, 02:53:03 AM by jeanfabre »

jeanfabre

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Re: Invoke Method for Trail Renderer
« Reply #1 on: November 27, 2017, 02:31:16 AM »
Hi,

 ok, that's very weird, the method doesn't exist at all, it's documented, but simply just no there. I have reported a bug to Unity, we'll see, so basically at this point, It seems this method simply isn't available.

 Bye,

 Jean

jeanfabre

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Re: Invoke Method for Trail Renderer
« Reply #2 on: November 27, 2017, 02:52:55 AM »
Hi,

 ok, found my issue, I was willing to get the trailModule from particle, but here you mean TrailRenderer... sorry I misread.

 So it's now up on the Ecosystem. Let me know if you need more.

 Bye,

 Jean

treborjones

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Re: Invoke Method for Trail Renderer[SOLVED]
« Reply #3 on: November 27, 2017, 06:24:44 AM »
Yep, that seems to be working for me! Thanks! I owe you a pint when you're next in London! :-)