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Playmaker working on Nintendo Switch (Full Setup)
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Topic: Playmaker working on Nintendo Switch (Full Setup) (Read 10578 times)
jeanfabre
Administrator
Hero Member
Posts: 15517
Official Playmaker Support
Re: Playmaker working on Nintendo Switch (Full Setup)
«
Reply #15 on:
March 20, 2018, 02:38:29 AM »
Hi,
Thanks for these clear steps. The current beta is already taking into account the few scripts that have issues, so now it will be then a matter of setting up the dll properly.
Bye,
Jean
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daniellogin
Full Member
Posts: 215
Re: Playmaker working on Nintendo Switch (Full Setup)
«
Reply #16 on:
June 09, 2020, 12:05:55 AM »
Has anything changed since this topic was last updated? Earlier messages talked about a possible dedicated Git directory for Switch actions and possible official PM support to set it up. Any of this come to be, or have set up instructions changed?
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jeanfabre
Administrator
Hero Member
Posts: 15517
Official Playmaker Support
Re: Playmaker working on Nintendo Switch (Full Setup)
«
Reply #17 on:
June 10, 2020, 03:35:46 AM »
Hi,
I am not aware of any move on that, but hopefully we can integrate some of these changes in the coming updates.
Bye,
Jean
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djaydino
Administrator
Hero Member
Posts: 7625
Re: Playmaker working on Nintendo Switch (Full Setup)
«
Reply #18 on:
June 10, 2020, 05:45:51 AM »
Hi.
What specific switch actions are you looking for?
So far we used standard actions (and standard custom actions)
and all works fine so far.
Only issue we had is with easy save but not because of the actions, but the way to save data.
Using unity 2018.4.13f1 and playmaker 1.9.0p19
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daniellogin
Full Member
Posts: 215
Re: Playmaker working on Nintendo Switch (Full Setup)
«
Reply #19 on:
June 12, 2020, 01:04:27 AM »
Quote from: djaydino on June 10, 2020, 05:45:51 AM
Hi.
What specific switch actions are you looking for?
I think when I asked that I had in mind simply just the input stuff. Normally I use InControl for controller actions... anyone have any experience with using that for Switch? And though I'm not specifically wanting it yet, would it be hard to use the motion control that switch controllers have?
Oh and if Easy Save doesn't work, does anyone have any suggested alternatives? What about PlayerPrefs? Is that compatible? Otherwise I'm really wondering what the process would be to even save things like settings and player progress.
«
Last Edit: June 12, 2020, 01:07:51 AM by daniellogin
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djaydino
Administrator
Hero Member
Posts: 7625
Re: Playmaker working on Nintendo Switch (Full Setup)
«
Reply #20 on:
June 12, 2020, 03:00:16 AM »
Hi.
We use Rewired, but i think InControl Should be capable as well.
for motion control i do not know tho.
For easy save you can use it but you need to do some coding as you need a part from the api of the switch (which is not allowed to be shared, therefore not officially supported, same as for playstation)
https://docs.moodkie.com/easy-save-2/supported-platforms/
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Playmaker working on Nintendo Switch (Full Setup)