Since updating to Unity 2017.3 all my FSM's that were using 'Smooth Look At 2D' can no longer:
look at the target object,
target position 2D,
target position
show the debug direction.
'Smooth Look At' (non 2D version) seems to still work but as I am making a 2d game that causes other issues for me.
Any tips? is it just a change that needs to be made to the script?
Thanks in advanced for taking the time to help.