Hi all,
I have built some paths using Pixelplacement's iTween Path component. Typically every path is contained inside an empty game object. I'm trying to figure out how to move a drone along one of those paths. Let' say my path has 5 nodes. If I use the action iTween Move To, its not self explaining where I have to put what inside its inspector. There's no field where to place node's reference. The name of a path isn't an object. So I cant put the path name inside a variable and then use that variable inside the inspector. Instead, I've tried putting in the variable just the name of the empty object which contains my path, but iTween Move To doesn't follow the path. Any help, maybe resetting all my assumptions and starting with a new process from scratch? Thanks.