Hello there , and thank Alex for your great and nice tool ( i am still learning it )
I have one question about a little issue I got today
here is the deal , I am firing animation to play when MouseDown event get called and then wait for the animation to finish before allowing a the MouseDown event to be active and fire next anim
work well when i play them in a forward manners , but when i play the animation in reverse, the FINISHED event on the play animation action get call instantly , before animation stop.
this doesn't act like that all time , sometimes I get the finish event called really when the anim end, but sometimes ( quite often ) not
looking in the script I see that you use ActionHelper class to define when an animation actually is finished but I could not look further in it
so any hint on what could cause that issue , or point me to something i could had forgot
thanks !
giyomu