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Author Topic: Overlap 2D custom action  (Read 6573 times)

Digitom

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Overlap 2D custom action
« on: February 16, 2018, 10:26:04 PM »
Hello,

I created a compact physics 2d overlap action that has every feature of 2d overlap. This includes Circle, Box, Area, Capsule, and Point. It can grab all objects that fall within the overlap in an array, and can also store the collision into a bool.








« Last Edit: February 22, 2018, 10:36:46 AM by Digitom »

jeanfabre

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Re: Overlap 2D custom action
« Reply #1 on: February 19, 2018, 02:48:02 AM »
Hi,

Very cool. You should put it on the Ecosystem! I can do this for you if you want.

 Bye,

 Jean

Digitom

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Re: Overlap 2D custom action
« Reply #2 on: February 20, 2018, 01:05:33 AM »
Yes for sure! Throw it on the ecosystem please :)

jeanfabre

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Re: Overlap 2D custom action
« Reply #3 on: February 20, 2018, 02:39:30 AM »
Hi,

 ok, it's up :) https://twitter.com/JeanAtPlayMaker/status/965852872331202560

Also, one thing. It's not recommended to make custom actions inside PlayMaker folder, you will not remember which one are yours or not. Instead make a dedicated folder, so that if you need to clean up PlayMaker install, you don't loose any work ( same with templates and global resource actually).

 Bye,

 Jean

Digitom

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Re: Overlap 2D custom action
« Reply #4 on: February 20, 2018, 12:16:33 PM »
Ah thanks. Good point. Will do for the next ones I make.

jeanfabre

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Re: Overlap 2D custom action
« Reply #5 on: February 21, 2018, 12:58:38 AM »
Hi,

 I must say like the prospect of you doing more work, I checked your action and editor, and indeed, your input will raise the bar in quality and overall intuitiveness of custom actions. Thanks for this :)

So for anyone willing to check out what's possible with custom Action editors, I recommand you check this one out, it will give you a good base to do your own.


 Bye,

 Jean

Digitom

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Re: Overlap 2D custom action
« Reply #6 on: February 22, 2018, 10:38:09 AM »
Apologies. Updated the scripts. Had an issue where I would get null reference errors when searching for the action in the action browser. Also cleaned up some stuff.

Digitom

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Re: Overlap 2D custom action
« Reply #7 on: February 22, 2018, 10:39:17 AM »
Hi,

 I must say like the prospect of you doing more work, I checked your action and editor, and indeed, your input will raise the bar in quality and overall intuitiveness of custom actions. Thanks for this :)

So for anyone willing to check out what's possible with custom Action editors, I recommand you check this one out, it will give you a good base to do your own.


 Bye,

 Jean

Thanks for the kind words! Playmaker is the reason I got into coding so just trying to give back to the community :)

djaydino

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Re: Overlap 2D custom action
« Reply #8 on: November 24, 2019, 09:11:43 PM »
Hi,
I noticed that null reference is still there on the Ecosystem

The action itself works fine.
« Last Edit: November 25, 2019, 12:04:32 AM by djaydino »

djaydino

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Re: Overlap 2D custom action
« Reply #9 on: November 25, 2019, 12:15:25 AM »
Hi.
I have updated the script on the Ecosystem

Digitom

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Re: Overlap 2D custom action
« Reply #10 on: November 25, 2019, 09:13:21 AM »
Hi.
I have updated the script on the Ecosystem

Hello. I have not looked at this in a long time. Is everything working properly with the current Unity?

djaydino

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Re: Overlap 2D custom action
« Reply #11 on: November 25, 2019, 12:43:24 PM »
Hi.
i have not tested the action a lot yet, but i have no errors.
So it should work (tried on U2018.3)

Digitom

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Re: Overlap 2D custom action
« Reply #12 on: November 25, 2019, 03:14:25 PM »
Hi.
i have not tested the action a lot yet, but i have no errors.
So it should work (tried on U2018.3)

Okay cool thanks!