Hello I'm quite new to all of this, so I'm sorry if this is a silly question.
Basically I am trying to make a cube Jump. I have the cube moving around fine with a Get Axis Vector and Controller Simple Move.
However when trying to make the Cube jump, there is a problem. I have used a new FSM.
I have the Get Key Down State which is connected to Add Force state. No matter What I do, the cube won't jump, instead there is odd behavior, as if it is being buried into the ground. When I use the translate action, the cube blast off into the sky like a cannon ball. If I remove the rigid body, translate works better however, The cube teleports upwards, then falls down. I'm tearing my hair out, trying to figure out what I am missing. I've searched around and tried different things but haven't found a solution. Help would be greatly appreciated.