Hi,
using EasySave is likely the best way to go.
If your game is local only, you can save on the local device, else you can save on a simple php server shared host ( any web host will offer this, with a simple php/mysql access, you don't need the mysql, just the php, easysave has some tutorial on what to do on the php side to accetp easysave to load and save from it)
If your game is going to complexify, maybe you should consider a proper backend, because if you store your data online, then pulling everything everytime is going to be sub optimal, and so a proper REST API where you can query data for a particular user or particular context will be better, but you need to script in php/mysql or other similar solutions
Bye,
Jean
Bye.
Jean