Hi, has anyone else had an issue where a 'state 1' debug label would show up in the center of the scene when a uGui button is clicked on using "OnClick"? I have 3 buttons at the end of my level and they all do this despite none of my playmaker actions in the whole game having a state1 (I name them all). I doubled checked as well.
Any ideas? I have a Playmaker UGui prefab in the scene and the buttons have the "Play Maker u Gui Component Proxy (script)" component on them.
On top of that, all my playmaker FSM's have debug off