playMaker

Author Topic: HairySpider  (Read 2764 times)

shamo

  • Playmaker Newbie
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  • Posts: 39
HairySpider
« on: March 08, 2018, 11:51:02 PM »
Hi all, video of my 'Hairy Spider' game I'm working on. All actions through playmaker. Thanks to DjayDino for helping out with the Android Gyro function which moves the Spider on a device. Still trying to fix the problem of converting the vector 3 from the phone to a + and - output rather than 360 degrees if anyone has some suggestions. Feedback would be appreciated.
https://vimeo.com/259278755

alperozgunyesil

  • Playmaker Newbie
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  • Posts: 4
  • This is Alper / co-founder of Siis Games
Re: HairySpider
« Reply #1 on: March 11, 2018, 06:20:24 AM »
Looking cute- somehow!

henry

  • Playmaker Newbie
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  • Posts: 11
Re: HairySpider
« Reply #2 on: March 13, 2018, 01:46:47 PM »

Nice animations and very realistic, they made me feel a bit uneasy.

Do you use a sprite sheet for the animations?


shamo

  • Playmaker Newbie
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  • Posts: 39
Re: HairySpider
« Reply #3 on: March 14, 2018, 05:52:32 PM »
Hey Henry,
I made the spider in 3d and animated it. Then saved the frames (stills) as sprite sheets. The reason being that you can't depict hair or fur on an animation in Unity (not that I know of). Pain to set up but easy to change at any time.
I was after something that was cute and unsettling!