Author Topic: Animation graph  (Read 5810 times)


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Animation graph
« on: April 23, 2011, 05:31:12 AM »
My name is Diego and I am a Quest3d user . I'm new in Unity . I want to buy this tool for it. But i have any questions.

1.- I saw a animation graph video, but Is possible include jump, fire.... with Playmaker?
2.- Is possible create a game in 2d , 2,5 and 3d without programation?
3.- Can I create switchs of cameras?
4.- Why i need buy playmaker and not another visual system as Unity Universe o nScript?

Thanks in advance

« Last Edit: April 23, 2011, 07:00:44 AM by DiegoC »

Alex Chouls

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Re: Animation graph
« Reply #1 on: April 23, 2011, 03:30:26 PM »
Hi Diego,

1. Yes. You can extend the graph by adding more events and states. The FSM framework keeps things organized and clean.
2. Short answer is it depends on the game. Longer answer on the FAQ:
3. Yes. You can use triggers, timers, logic etc. and camera actions:
4. There's a lot of discussion on the unity forums about this. To summarize, Playmaker offers a higher level state machine framework that makes it easier to build interesting interactive behaviors. Many game systems are well suited to FSMs, and Playmaker is the best visual state editor available for Unity, with workflow specifically designed for developing state machines. But it's also not necessarily an either/or - you can use Playmaker FSMs with universe, or even write custom Playmaker actions with uScript.