Hi,
ok, Cool, I'll add this action to the ecosystem.
let me know if you keep struggling, I have a working mod of the demo scene with two doors working.
the key is to name your doors with unique names, and when sending the rpc pass the name of the door that needs to be open or close, then each door will receive it ( because they all belong to the same player, the masterClient), and so they can check if that call is for them or not by comparing their name with the name passed with the rpc.
Bye,
Jean