playMaker

Author Topic: How to return the scene point from a Render Texture and store it to Vector 3?  (Read 280 times)

Bipolar

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Hi.

I write because I used a render texture to show what the Topdown camera is seeing.

Now I need to select a gameobject placed in the scene within this render texture.

So the raycast which hit a point of the rendere texture, should be emited by the top down camera and return the obj I clicked on.

How Can I make it possible?

I tried with Custom Mouse Pick from Ecosystem, but it didn't work.


Bipolar

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Thanks. Now I'm going to try it!