Author Topic: Doodle Jump like smooth movement  (Read 426 times)


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Re: Doodle Jump like smooth movement
« Reply #15 on: October 27, 2018, 03:36:50 AM »

I do think that IgnoreLayerCollision2D will be faster as it would only change a bool.
I think changing the layer is a bigger process to do (code wise)

You could find out with the profiler, but do it with lots of objects at the same time as else it would be to small to notice.