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2D physics of Arrow rotate
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Topic: 2D physics of Arrow rotate (Read 1156 times)
qaaz345
Playmaker Newbie
Posts: 39
2D physics of Arrow rotate
«
on:
November 11, 2018, 09:35:50 AM »
Sorry I am not good at English.
Please let me know arrow physics how to make using playmaker.
It is better if you have a demo.
«
Last Edit: November 11, 2018, 09:51:07 AM by qaaz345
»
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: 2D physics of Arrow rotate
«
Reply #1 on:
November 12, 2018, 01:12:18 AM »
Hi,
Get the velocity of your projectile ( as a vector3), and align your projectile transform to it.
http://hutonggames.com/playmakerforum/index.php?topic=12490.msg58304#msg58304
Bye,
Jean
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djaydino
Administrator
Hero Member
Posts: 7616
Re: 2D physics of Arrow rotate
«
Reply #2 on:
November 12, 2018, 06:15:24 PM »
Hi.
You might also want to have a look at the 'Shoot Missle' sample on the
Ecosystem
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: 2D physics of Arrow rotate
«
Reply #3 on:
November 13, 2018, 12:06:25 AM »
Hi,
Thanks Kurt! I forgot to get back to this thread which was the starting point for me to do that sample!
Way to go!!
Bye,
Jean
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2D physics of Arrow rotate