This XML works:
<?xml version="1.0" encoding="utf-8"?><textures>
<image id='1' file='NaturelYoghBeker.jpg' url='http://3d-server.xx/packageview/test/artwork/450mlcup/artwork1/4unity/NaturelYoghBeker.jpg'></image>
<image id='2' file='test.jpg' url='http://3d-server.xx/packageview/test/artwork/450mlcup/artwork1/4unity/test.jpg'></image>
</textures>
I get an error event on this xml:
<?xml version="1.0" encoding="utf-8"?><textures>
<image id='1' file='NaturelYoghBeker.jpg' url='http://3d-server.xx/packageview/imgd.php?src=packageview/test/artwork/450mlcup/artwork1/NaturelYoghBeker.jpg&width=4096&height=4096&nu'></image>
<image id='2' file='test.jpg' url='http://3d-server.xx/packageview/imgd.php?src=packageview/test/artwork/450mlcup/artwork1/test.jpg&width=4096&height=4096&nu'></image>
</textures>
Log warning:
'=' is an unexpected token. The expected token is ';'. Line 2, position 162.
UnityEngine.Debug:LogWarning(Object)
FsmXmlSource:GetXmlNodeFromString(String) (at Assets/PlayMaker DataMaker/Xml/Actions/__internal__/FsmXmlSource.cs:42)
FsmXmlSource:get_Value() (at Assets/PlayMaker DataMaker/Xml/Actions/__internal__/FsmXmlSource.cs:56)
HutongGames.PlayMaker.Actions.XmlSelectNodes:SelectNodeList() (at Assets/PlayMaker DataMaker/Xml/Actions/XML Read/XmlSelectNodes.cs:77)
HutongGames.PlayMaker.Actions.XmlSelectNodes:OnEnter() (at Assets/PlayMaker DataMaker/Xml/Actions/XML Read/XmlSelectNodes.cs:66)
HutongGames.PlayMaker.FsmState:ActivateActions(Int32) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:205)
HutongGames.PlayMaker.FsmState:OnEnter() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:175)
HutongGames.PlayMaker.Fsm:EnterState(FsmState) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2767)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2714)
HutongGames.PlayMaker.Fsm:UpdateStateChanges() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2642)
HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition, Boolean) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2681)
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2252)
HutongGames.PlayMaker.Fsm:BroadcastEventToGameObject(GameObject, FsmEvent, FsmEventData, Boolean, Boolean) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2564)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2381)
HutongGames.PlayMaker.DelayedEvent:Update() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/DelayedEvent.cs:93)
HutongGames.PlayMaker.Fsm:UpdateDelayedEvents() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2043)
HutongGames.PlayMaker.Fsm:Update() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:1988)
PlayMakerFSM:Update() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/PlayMakerFSM.cs:579)
One of the equal signs cause this error?
Cheers
Hans