Hi everyone. I'm brand new to PlayMaker (just bought it this morning) and after watching some tutorials, wanted to try some examples myself (so far, so good). I added an FSM (two actually) to a tank prefab that I have. When I want to edit an FSM, I have to select each time whether to edit the prefab, or this instance. I'm assuming that this is by design, but I'd like to confirm that it's not one of my settings.
Second question: I have an FSM on my tank and I want to add another to the turret and the gun. I started with the gun and I'm getting an error that "Owner needs a Collider", even though there is already a Box Collider on the barrel. Does anyone know why this is happening? Thanks.