Hi,
My question is more related with the following scenario:
I have a "UI Image Set Sprite" action in an FSM in the scene. Depending on the events, a different image (not from the resource folder but from the project asset folder) is assigned to that sprite. The images are already in the FSM, but depending of the Event that is triggered they will be set or not.
My question is about those images that may won't be triggered. Are they been preloaded just because they are included in an FSM? (even if they never show up)