Hi,
i'm writing actions for AI.NavMesh,
but there is a lot of custom type in there, and i would like to store them in fsm variable
for some i can do it easily,
but not always....
the problem for now is this one:
[ObjectType(typeof(NavMeshPath))]
public FsmObject PathObject;
it can be stored there without problem, but i cannot call it with PathObject.Value
i tested many variants without succes.
so i missed something but what ?
thanks