playMaker

Author Topic: set physics material  (Read 3285 times)

cel

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set physics material
« on: July 30, 2012, 08:50:18 AM »
any change of having an action that would set runtime the physics material of an object?

Lane

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Re: set physics material
« Reply #1 on: July 30, 2012, 08:58:41 AM »
When the game is run or when the object is created?

If you want it set at the start of the game then im pretty sure you can just set it in the inspector, otherwise you can add the action to do so in the FSM.
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