Author Topic: Playmaker Procedurally Generated 2D Game  (Read 136 times)


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Playmaker Procedurally Generated 2D Game
« on: April 10, 2019, 11:53:50 PM »
So I've worked with Unity and Playmaker for a few months now and I've made some basical 2D games on my own. So far I've started with a more serious project. I've got all base stuff needed like sounds and movement and stuff, but now I need an arcade like Procedural Generation for a level. I'm working with tilemaps and single sprites. I was thinking Downwell style generation.
So basically I need a way to create procedural generation systems.
« Last Edit: April 12, 2019, 03:56:58 PM by andri1305 »