So I was having a build issue and read on a forum that a possible solution is to move my "editors" into a folder called "editor". So I created an editor folder and dropped playMaker in it. While that fixed the build issue I was having now I am getting a ton of these errors that say...
"The class defined in the script file named 'playmakerFSM' is not derived from MonoBehaviour or ScriptableObject1"
also get on that "Missing watermark texture..."
And when I select any of my objects all the FSMs are gone and nothing works anymore. UGHH! Any ideas?