Hello,
for my game in need to have multiple arrays, and it pose me a problem because of this:
- my character takes the information from a gameobject, wich store objects created by user in an array.
- the character get this array length, into it's own array, to get gameObjects created and decine wich one he needs after.
- to store the others informations in would like to get other informations from the gameobjects from the array itself, and another one wich is the distance from the character to the gameobject.
- so i modified the existing action " Add Range" following the logic, i get the length of the other array, and set it to this one
but the thing is that it doesn't really work and i don't know why.
The first action get the length, set to 1
the second action and range to 0
the third action add range to 1
so there is a difference from one action to the other and no error displayed anywhere, so it's a problem of logic for me…
can someone help ?