playMaker

Author Topic: Pathfinding for 2D sidescroller/platformer (for point-and-click purposes)  (Read 814 times)

OlafsOsh

  • Playmaker Newbie
  • *
  • Posts: 6
Hey!

So I need to implement point-and-click movement system onto a game, that is built as 2D sidescroller [now I have "regular" movement using Rigidbody2D. Seems like I cannot find any decent tutorials or even starting points how to do that, as majority of resources are about top-down perspective [not mentioning 3D, of course].

NOW, I remembered, that I have bought playMaker. Is there's a way to get this working via playMaker /by using it only for point-and-click movement [at least for now]?

Thank you!

Image just get an idea. Now the PlayerCharacter moves along the Mesh Collider, that is drawn along the terrain.