playMaker
Home
Store
Showcase
Tutorials
Forums
Manual
Wiki
About Us
Playmaker Forum
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Join our
Discord Channel
Home
Help
Search
Login
Register
Playmaker Forum
»
PlayMaker Help & Tips
»
PlayMaker Help
»
Component based hit detection?
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Component based hit detection? (Read 725 times)
paradiseprime
Full Member
Posts: 105
Component based hit detection?
«
on:
May 27, 2019, 09:59:33 AM »
Ok so I figured out how I want my hit detection to be. I want it similar to this>
//www.youtube.com/watch?v=koIHHba2bIM
How would I go about locking in the path of the raycasts?
How would I go about detecting everything hit?
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
Playmaker Forum
»
PlayMaker Help & Tips
»
PlayMaker Help
»
Component based hit detection?