playMaker

Author Topic: How to control GPU Skinning Animation with Playmaker?  (Read 760 times)

quynhnn

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How to control GPU Skinning Animation with Playmaker?
« on: June 27, 2019, 01:26:33 AM »
My character has 2 animation 'Idle' and 'Dead'
It play normaly with Playmaker. I jump from "Idle' to 'Dead' very easy.

But, when i bake character to use GPU Skinning by this plug-in
https://assetstore.unity.com/packages/tools/animation/gpu-skinning-89872

I can't change between my animations with it.

I was try to use 'Animator Play' and 'Play Animation' but it's not work.

Can someone help me? 
« Last Edit: June 27, 2019, 03:35:20 AM by quynhnn »

djaydino

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    • jinxtergames
Re: How to control GPU Skinning Animation with Playmaker?
« Reply #1 on: June 29, 2019, 01:34:30 PM »
Hi.
The asset is a different component that the Animator.
The animator actions will not work with this asset.

You can try to use the 'call method' action or ask the author if he would want to add support for playmaker.

If he needs help, he can contact Alex or Jean.