Issue #1 Im traveling now so I am not on the same machine as the original video.
But I just tried it and it seems ecosystem is working fine. However if you enable beta mode, search for www and download an item, let unity compile and then search for a new term it will fail. I added the editor.log below.
Issue #2 datamaker not showing up - ah, seems it will only show up in normal mode, but in my case search didnt work at all unless it was in beta mode.
Issue #3, glad its been updated on the wiki.
Refresh: detecting if any assets need to be imported or removed ...
Refresh Completed time: 0.073389s
Asset Scan time: 0.070407s
Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Scripting) time: 0.000000s (count: 0)
Post Processs Assets (Scripting) time: 0.000000s
Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
Asset Import (Non Scripting) time: 0.000000s (count: 0)
Post Process Assets (Non Scripting) time: 0.000000s
Dependent Assets to Import Queue time: 0.000000s
http://www.fabrejean.net/projects/playmaker_ecosystem/searchAssets/www
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:SearchRep() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2407)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnGUI_ToolBar() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:1264)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnGUI_Main() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:785)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnGUI() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:1167)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:335)
UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:329)
UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:297)
UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:373)
UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:340)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:278)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:481)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:464)
UnityEngine.UIElements.KeyboardEventDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Events/KeyboardEventDispatchingStrategy.cs:21)
UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:280)
UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:156)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:189)
UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:255)
UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:78)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
(Filename: Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs Line: 2407)
http://www.fabrejean.net/projects/playmaker_ecosystem/searchAssets/www
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:SearchRep() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2407)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnGUI_ToolBar() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:1264)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnGUI_Main() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:785)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnGUI() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:1167)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:335)
UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:329)
UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:297)
UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:373)
UnityEditor.DockArea:OldOnGUI() (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:340)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:278)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:481)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:464)
UnityEngine.UIElements.KeyboardEventDispatchingStrategy:DispatchEvent(EventBase, IPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Events/KeyboardEventDispatchingStrategy.cs:21)
UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:280)
UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/EventDispatcher.cs:156)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/Panel.cs:189)
UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:255)
UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/UIElementsUtility.cs:78)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
(Filename: Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs Line: 2407)
ParseSearchResult
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:ParseSearchResult(String) (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2534)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnInspectorUpdate() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2487)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:335)
UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:329)
UnityEditor.HostView:OnInspectorUpdate() (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:221)
(Filename: Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs Line: 2534)
Server search result count: 0
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:ParseSearchResult(String) (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2609)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnInspectorUpdate() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2487)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
UnityEditor.HostView:Invoke(String, Object) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:335)
UnityEditor.HostView:Invoke(String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:329)
UnityEditor.HostView:OnInspectorUpdate() (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:221)
(Filename: Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs Line: 2609)