playMaker

Author Topic: Making cursor works outside of game window  (Read 743 times)

IIKII

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Making cursor works outside of game window
« on: July 19, 2019, 10:52:38 AM »
Hi, one of my game's player is using a software MHOOK which binds the keyboard on the movements and clicks of the mouse.

To do that, he needs to use the cursor outside of the window of the game. But right now when he plays my game in windowed mode, the cursor dissapears and it can't go out of the game window.

Is it possible to make a cursor be attached/active from the game window?
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djaydino

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Re: Making cursor works outside of game window
« Reply #1 on: July 19, 2019, 11:53:26 AM »
HI.
maybe this asset can help :
https://assetstore.unity.com/packages/tools/input-management/cursor-control-66097
I used this on a project with my Lauchpad (midi Controller)


you can find playmaker actions on my Third party asset actions for PlayMaker