Hi all,
Posting here to see if anyone might have some insight.
I have a character with the gun art parented to a character's hand bone. Upon unpausing the game, sometimes the gun art will be facing a different way to the character (Like its last facing position). Its parented and not getting values to change rotation or position.
I feel like this may be an issue with the animation/rig receiving information at a different point of time to the parent and not updating, but that's me guessing.
Does anyone have any ideas what might be causing a child on a bone not to update position/rotation from unpausing?
Thanks for your time,
Josh