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Update on Playmaker/Photon interaction and prerequisites
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Topic: Update on Playmaker/Photon interaction and prerequisites (Read 937 times)
TheNecron
Playmaker Newbie
Posts: 17
Update on Playmaker/Photon interaction and prerequisites
«
on:
August 10, 2019, 12:35:34 PM »
I was looking into the possibility of trying to include multiplayer and noted this particularly old thread
https://hutonggames.com/playmakerforum/index.php?topic=4570.0
The key point was that as of 2015 at least photon was the most supported multiplayer asset, but I was also confused regarding the pricing, especially in regards to the requirement of unity pro or pun+. I was researching on the photon page
https://www.photonengine.com/en-US/PUN/pricing
and it confirms there's a free version with free 20 CCU, but from the original forum post it sounds like that wont work with Playmaker without Unity Pro or PUN+ and I would need to purchase the PUN+ for $95 or unity pro for $125. From looking at Unity Pro I couldn't understand how it would be required, so I was just wondering if these requirements are still significant and whether or not I could attempt to work with multiplayer without dropping a significant sum of money.
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Update on Playmaker/Photon interaction and prerequisites
«
Reply #1 on:
August 12, 2019, 04:10:35 AM »
hi,
no, that thread is obsolete, PUN and PlayMaker do not require any specific licensing of Unity.
PUN + is only a nice way to get 100 CCU for 60 month, it doesn't change anything in terms of support, deployment, etc.
Bye,
Jean
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Update on Playmaker/Photon interaction and prerequisites