playMaker

Author Topic: On currency symbols and fonts in IAP  (Read 213 times)

Broken Stylus

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On currency symbols and fonts in IAP
« on: September 17, 2019, 08:23:50 AM »
Out of curiosity, do you have a recommended solution to handle the exotic currency symbols used in menus relevant to In App Purchases? What fonts do you use? I see some devs using basic fonts, sometimes some games don't even bother if a symbol is missing for some exotic currency and will display an ugly square.

jeanfabre

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Re: On currency symbols and fonts in IAP
« Reply #1 on: October 05, 2019, 12:46:36 AM »
Hi,

This is best to ask unrelated PlayMaker question to the Unity forum :)

 Bye,

 Jean