So using the actions 'call method', 'invoke method' and others, there is a bug.
- If the script is PRIVATE then playmaker will run the script in the EDITOR.
- If the script is PRIVATE and run in a BUILD (win 10), then the action will not work. It just stops and will not run the c# script.
I am giving 2 screenshots as a reference. This is from the workable change after adding in PUBLIC.
Solution: Make the script PUBLIC
Issue: It runs fine in the editor but not in a build. One may think it works OK, but will not in the final build.