Author Topic: AxisRawEvent  (Read 1934 times)


  • Playmaker Newbie
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« on: September 29, 2019, 01:16:32 PM »
AxisRawEvent (although it should be renamed to AxisRawEventTimeScale0)

The 'Axis Event' will not work properly if the timescale is 0: Time.timeScale = 0.0f;
The keyboard (arrows) will not work. 
You can do: Time.timeScale = 0.00000000001f; instead but that just slows down the game super slow. This is what a lot of c# coders do.

Instead, swap out the "AxisEvent" with this new action and it'll work.  This was not done by me but by: djaydino

This is link to discussion:

« Last Edit: September 29, 2019, 01:18:12 PM by jumbojambo »