Author Topic: Decrease falling speed OVR player controller  (Read 1410 times)


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Decrease falling speed OVR player controller
« on: October 28, 2019, 03:37:51 PM »

I am trying to achieve the following effect: In VR, the player is falling down from a cliff with high speed (gravity set to 1) in OVR player controller and after 2 seconds, after hitting a collider,  I use set property - Target Object- OVR player controller, Property - gravity modifier set to 0.1. Basically, after falling with high-speed I want to fall very slow. The problem is that it's not working, it has no effect at all.

If I use the property of the gravity instead of 0.5 to  -1 or -2, it's working, it's dragging the player upwards very fast.

I tried to check "every frame" option, but no effect. Please let me know if I am doing something wrong or if there is another workaround.

Please find attached 2 screenshots from the scene.

Thank you.