Hello Jean,
Answers to your questions:
Can you confirm that you studied the "GameObjectPositioning" sample available in ArrayMaker Package?
ANS: Have reviewed this sample.
Are you sure that you are referencing the material on the cube you are observing? it's likely a problem of reference I feel.
ANS: I don't know, I'm using the default for "Set Material Texture" action see (3) in my orginal question. I also think it's a reference problem too. I still don't understand Material vs texture.
can you see the texture reference changing as well?
ANS: No reference changing, stays "None"
in your description, something is wrong, you are injecting the fsm variable "MyColorVariable" into a texture, surely you should instead have a "MyTextureVariable" here.
ANS: See my corrections for MyColorVariable, it is declared a texture. setup section (e)
Thanks again...
dbt