Hi, I tried to build my project for the first time in a while, and it seems to have a rather large amount of "Error Loading Action: Init." warnings.
Here is an example...
Error Loading Action: Init. : HutongGames.PlayMaker.Actions.GetOwner : storeGameObject
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <a8ed250850854b439cedc18931a314fe>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <a8ed250850854b439cedc18931a314fe>:0
at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <a8ed250850854b439cedc18931a314fe>:0
at HutongGames.PlayMaker.ActionData.GetFsmGameObject (HutongGames.PlayMaker.Fsm fsm, System.Int32 paramIndex) [0x00000] in C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:1702
at HutongGames.PlayMaker.ActionData.LoadActionField (HutongGames.PlayMaker.Fsm fsm, System.Object obj, System.Reflection.FieldInfo field, System.Int32 paramIndex) [0x00016] in C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:995
at HutongGames.PlayMaker.ActionData.CreateAction (HutongGames.PlayMaker.ActionData+Context context, System.Int32 actionIndex) [0x0024f] in C:\Projects\Playmaker_1.9.0\Projects\Playmaker.source.unity\Assets\PlayMaker\Classes\ActionData.cs:942
UnityEngine.Debug:LogError(Object)
HutongGames.PlayMaker.ActionData:CreateAction(Context, Int32) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/ActionData.cs:947)
HutongGames.PlayMaker.ActionData:LoadActions(FsmState) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/ActionData.cs:776)
HutongGames.PlayMaker.FsmState:LoadActions() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:123)
HutongGames.PlayMaker.Fsm:InitData() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:1746)
PlayMakerFSM:OnAfterDeserialize() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/PlayMakerFSM.cs:903)
UnityEditor.PrefabUtility:LoadPrefabContents(String)
HutongGames.PlayMakerEditor.ProjectTools:GetPrefabGameObject(String) (at Assets/PlayMaker/Editor/PlayMakerProjectTools.cs:144)
HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMs(List`1) (at Assets/PlayMaker/Editor/PlayMakerProjectTools.cs:270)
HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMsInBuild() (at Assets/PlayMaker/Editor/PlayMakerProjectTools.cs:121)
HutongGames.PlayMakerEditor.ProjectTools:PreprocessPrefabFSMs() (at Assets/PlayMaker/Editor/PlayMakerProjectTools.cs:66)
HutongGames.PlayMakerEditor.PlayMakerPreProcessBuild:OnPreprocessBuild(BuildReport) (at Assets/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:27)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
I'm using unity 2019.2.0f1 and Playmaker 1.9.0.p19.
Should I be worried about these?
Any suggestions on how to fix this would be much appreciated. I have no idea what it could be...
Thanks,
Dan