Hello all so I feel like I am finally getting close to finalizing my Alpha testing stage, Thanks all to Playmaker
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So my issue at the moment is that I am trying to custom place prefabs on the terrain using "RayCast storeHitNormals" then converting these normals to individual Strings x,y,z and then use these strings in a "Set Rotation".
But "SetRotation" wont do anything with these strings, The work on "Rotate" but this animates rotation, With "SetRotation" it works if I put static number but not with constant updating numbers ?
I would appreciate any help on this or an alternative.