hi megmaltese,
the screenshot is a very old one, lightings have been completly reworked since and really better in the game.
i am a bit to much attached to the old images, but i konw should remove them... just a question of time.
actually it looks more like that:
the game is inspired by the celebre "Toe Jam and earl", witch i played with my daughters on my megadrive.
they liked it, but they never retained the names of the characters. so we named them ketchup and mayo for the colors, and bam, thereis the true story about the title of this game.
after this first idea, i had to think, about the gameplay, in this age, because, remaking a game like it was 20 years ago is not as fun as it could be today, with more knowlegde, and my creativity.
so i decided to mix 2 titles rules:
- toe jam & earl, for the quest of finding back all pieces of the ship
- mario, with the simple principe of delivering the friend, kidnapped by an evil mind
After that i decided to check if the concept was possible to do with actual technologies, and unity and i made a serie of tests.
and the time has come to improve the main line of the concept, by adding more content and complexity to the game play and the story.
and here we go, we have the concept of Ketch'up & May'O, lost on a strange planet, searching for broken parts of there ship, who needs to be repared, to leave the planet, and of course they wont leave before they delivered the princess.
so between the first and the last level, you will meet, habitant of the planet spy-C.
fight bosses, discover hidden worlds, and get some quests from habitants.
and because the characters are clearly not heroes, with big muscles and trained brain, they will have bonuses, to help them in there tasks, or just for the player, so he can have fun
.