Hey. So I'm trying to get my VR hand to trigger a collider but I can't get it to work.
I have a sphere that changes color when the box collider is entered. If I don't choose a Collider Tag, as soon as the player moves towards it the sphere changes color since the OVRPlayerController has a Character Controller attached (which has a capsule collider integrated).
As my VR hand I'm using a sphere as a placeholder. If I choose a Collider Tag in the 'Trigger Event' Action and set it as 'Player', and set my hand sphere Tag as 'Player', when I Play the scene and my hand sphere interacts with the cub collider, it does not work. I think it's because the hand sphere collider is within the Character Controller collider. Is that's why it's not working, it has a problem when two colliders intersect? Any way around that?
Thanks!