Hello Playmaker Experts!
Was hoping to get some help with a problem of mine, I made a relatively simple fsm that sends a signal when you click on it, along with a couple more actions.
Issue is, when I take that FSM, and copy it over to thousands of objects in my scene my FPS goes from about 100 to around 5.
Pretty sure it is because I have so many of these little scripts bogging down my game, was wondering if there was a way to relate 1 FSM (with the same contents) to every object I have that is clickable without having to have every object have the same bit of code.
Thanks in advance for your help! Hope I explained myself clearly enough.