I fixed the issue.
I managed to make an action that returns a string with the current URL.
If you guys want to put it on the Ecosystem, that's ok.
***Old post below***
I need a way to read the current URL the application is running from.
I know there's a way to do it through C#, but I can't for the life of me figure out why that's not working, and I can't find a playmaker script for it either.
Essentially what I need is this:
https://docs.unity3d.com/ScriptReference/Application-absoluteURL.htmlIs there already a script for this, and I'm just blind?
Or is this something missing from the ecosystem?