Hello
In my first state Im using GetAxis:
Axis Name: Horizontal
Multiplier: 1
Store: xMove
The next action Im using rotateAround:
Rotation Axis: x:1
Angle: xMove
This lets me rotate the object using the arrow keys (or WSAD), I need to limit the rotation so that the object does Not go in a 360, so I set the Stop Angle to 30.
The issue Im having is once it reaches 30 I can no longer rotate it back the other way (it seems to get stuck at 30), is there anything I can do so that once it reaches 30 I would be able to rotate back the other way?
I also noticed one last issue there is no limit in the negative direct, what can I do to limit the negative and positive rotation for this object?
Greatly appreciate any advice, as usual you guys are fantastic!