Hello,
for example if I do this:
[ArrayEditor(VariableType.String)]
public FsmArray Texts;
Then in the inspector, I can assign a named variable to this.
But if I do the same with
[ArrayEditor(VariableType.Object)]
public FsmArray Texts;
I can't.
I basically want to have a variable that can use named variable array of object type with sprite objects.
I'm able to do this:
[ObjectType(typeof(Sprite))]
public FsmObject[] Sprites;
but this is not ideal as this way each individual sprite array element can be a named variable but not the whole array.
Thanks.