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Author Topic: Any way to bind controls/axises in game with the new Input system 1.0?  (Read 320 times)

Artoo

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I´ve looked at the new input system that came with Unity 2019 I think,
are there any actions to bind the controls ingame with the new system using PlayMaker?

Artoo

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Re: Any way to bind controls/axises in game with the new Input system 1.0?
« Reply #1 on: October 31, 2020, 07:38:03 AM »
I mean I´ve searched for them in the Ecosystem, but all I could find was Cross Platform Set Axis, and that´s not probably it either.