Hi,
Yes. I have attached one. It will animate the FieldOfView of the camera.
1: drop the camera component ( exactly, not just the gameobject, it's like "set property", it targets the component itself).
2: set "fieldOfView" in the PropName
3: set duration to whatever ( 2 on our case)
4: set "Value type" to Fsmfloat
5: set the Float data in the value section to 100.
To get the list of available prop name, you need to study the component api you want to control using Unity script reference.
Nested props may be supported, but you need to enquire to HOTween directly for this.
Bye,
Jean