HI OK maybe alittle back story on thgis one, I had a unity issue where unity on opening was stuck in Resolving Packages -> Registering Packages Loop on and was asking/resolving xr.oculus standalone
so I delete all VR assets and got the project to load and work again YEAH !
But .. now i get one error with Nav mesh I have updated the action and deleted teh action from the Item and added the action again,. but I keep getting this error in playmaker
I never got this error before/yesterday
is this a navmesh issues how do i reinstall unity navmesh ? it's not in package manager ?
any idea most welcome !!
I need to direct NPC around my level and well any other options ?
here the error text I'm gettting
"GetRemainingDistance" can only be called on an active agent that has been placed on a NavMesh.
UnityEngine.AI.NavMeshAgent:get_remainingDistance()
HutongGames.PlayMaker.Actions.NavMeshAgentMoveTo:OnActionUpdate() (at Assets/PlayMaker Custom Actions/Navigation/NavMeshAgentMoveTo.cs:97)
HutongGames.PlayMaker.Actions.FsmStateActionAdvanced:OnFixedUpdate() (at Assets/PlayMaker Custom Actions/__Internal/FsmStateActionAdvanced.cs:74)
HutongGames.PlayMaker.FsmState:OnFixedUpdate() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:246)
HutongGames.PlayMaker.Fsm:FixedUpdateState(FsmState) (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2779)
HutongGames.PlayMaker.Fsm:FixedUpdate() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2080)
PlayMakerFixedUpdate:FixedUpdate() (at C:/Projects/Playmaker_1.9.0/Projects/Playmaker.source.unity/Assets/PlayMaker/PlayMakerFixedUpdate.cs:19)