playMaker

Author Topic: RageSpline Actions  (Read 3174 times)

DeepShader

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RageSpline Actions
« on: September 21, 2012, 05:14:44 AM »
Hi there,
are there any RageSpline-Actions for PlayMaker? I want to change the color and position of a RageSpline via PlayMaker - is this possible?

xhidnoda

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Re: RageSpline Actions
« Reply #1 on: December 13, 2012, 09:56:13 AM »
yeah! me to!
I try to get some physics whit unity+playmaker+ragespiline and canot make work! :(

jeanfabre

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Re: RageSpline Actions
« Reply #2 on: December 14, 2012, 04:10:47 AM »
Hi,

 Odd, I thought RageSpline had some actions that goes with it? I'll enquire.

bye,

 Jean

fenners

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Re: RageSpline Actions
« Reply #3 on: December 29, 2012, 01:59:20 PM »
Any updated news on RageSpline + Playmaker actions?

jeanfabre

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Re: RageSpline Actions
« Reply #4 on: January 01, 2013, 08:20:06 AM »
Hi,

 I have now access to RageSpline, so I should be able to give it a go soon. Keep bumping please, it really helps me getting the attention back to this.

bye,

 Jean

fenners

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Re: RageSpline Actions
« Reply #5 on: February 03, 2013, 09:39:36 AM »
Poke, as requested :)

I think these two systems would go well together - it's easy to create organic looking splines with RageSpline & interacting with them via playmaker would be cool.

jeanfabre

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Re: RageSpline Actions
« Reply #6 on: February 08, 2013, 02:19:39 AM »
Hi,

 Mecanim supports has been now pushed by PlayMaker, so I need to focus on this prior tackling other frameworks.

Maybe you could request one action at a time, it will feel less of a job, otherwise starting covering such full blown framework is something I can only really do when the general work load is light ( which is far from the case currently...)

bye,

 Jean