Just to clarify:
I created: sphere default and the event: "force" was made global. But when the ball travels through the trigger which is the long bar, the bar's FSM recognizes the tagged game object, it moves to the next State with the "send event" with the sphere default's FSM and global event targeted, but nothing happens.
I'm sure this is something real easy but I'm going to kill a bunny rabbit if I can't figure out the answer.
Just saying.