Hi,
It's unfortunatly one aspect I could never fixed, you can't use a variable for the reference.
Can you try on a fresh project, just that action and see if it renders the ui correctly?
Bye,
Jean
Well, it works just fine, but it's annoying that it keeps "refreshing" the whole Playmaker Editor window when I click on it or make adjustments to the actions properties.
One way I can avoid it, is to deselect the variable option while making adjustments, then select the variable once I've made all the adjustments I wanted.
And it works like a charm with the variable I generate on the fly.
I kinda need it for a level editor I'm making, where I store all the level data in an XML file, and then read and loop through it during my 'level loading' to spawn all the prefabs.
And since I want to have it be read from a file with a defined name, and not something I 'drag and drop' into the action, I kinda need the variable option.